Don't apply Psychic Weakness when Pokémon (both yours and your opponent's) take damage from attacks.
Search your deck for an Energy card and attach it to 1 of your Psychic Pokémon. Then, shuffle your deck.
Prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn. (You can't use more than 1 GX attack in a game.)
Pokémon-GX rule: When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
Don't apply Psychic Weakness when Pokémon (both yours and your opponent's) take damage from attacks.
Search your deck for an Energy card and attach it to 1 of your Psychic Pokémon. Then, shuffle your deck.
Prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn. (You can't use more than 1 GX attack in a game.)
Pokémon-GX rule: When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
×2
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