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Miracle Energy (16/105) - [Vintage: Neo Destiny] 1st Edition
Energy
Special - Evolves from null
You can't have more than 1 Miracle Energy in your deck. Attach Miracle Energy to 1 of your Shining or Light Pokémon. At the end of your turn, discard Miracle Energy.
While in play, Miracle Energy counts as every type of Energy but provides only 2 Energy at a time.
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Description
Energy
Special - Evolves from null
You can't have more than 1 Miracle Energy in your deck. Attach Miracle Energy to 1 of your Shining or Light Pokémon. At the end of your turn, discard Miracle Energy.
While in play, Miracle Energy counts as every type of Energy but provides only 2 Energy at a time.
